Cataclysm: a FLIP Solver with GPU Particles | NVIDIA 开发者
Unity] Screen Space Collision GPU Particles Demo - YouTube
GPU particles for Unity's builtin render pipeline, supports up to millions of particles at >200FPS, fully PBR shaded (rendered to GBuffer so they can even receive SSR) : r/Unity3D
Unity GPU Particle System - Waterfall Demo on Vimeo